We’re all tired of waiting for Fallout 4. Just let us play already, Bethesda! But there’s still a few days to go so we might as well indulge in this final piece of Fallout 4 hype, the Fallout 4 launch. In the launch trailer, we finally get a glimpse of the game’s story as well as our main adversary: the Institute.
If you remember Fallout 3, the Institute alluded to in the Fallout 4 launch trailer above is the same from the Replicated Man quest line. In that quest, you could either help the eponymous android escape his creator, a scientist from the Institute, or turn him in for reprogramming and the long road back to The Commonwealth–the post-nuclear Boston, Massachusetts that serves as the setting for Fallout 4. Creating and subsequently exploiting intelligent android is only part of the trouble with the Institute, but you’ll have to play on to find out the rest as of November 10th.
Some other things you should know about Fallout 4 before the game is released on November 10th, 2015.
Fallout 4’s gun play is modelled after Destiny
When designing Fallout 4’s new shooting mechanics, developers at Bethesda Game Studios used Bungie’s shooter Destiny–considered by some to have some of the best gunplay in games–as a reference point. That’s according to Game Informer‘s story on the game, published in the magazine’s latest issue. “The main difference in the way we develop [and other studios] is that we will develop with as many knobs as possible,” Fallout 4 director Todd Howard said. “We’re always thinking of scale. We’re not a team that is just going to make eight guns and spend forever on one gun. We knew we were going to have thousands, so we needed to develop a gun system that had all of the dials.” Helping develop the gun play mechanics was Josh Hamrick, who left Bungie for Bethesda. He works at Bethesda as a senior systems designer and in his new role has been “focused intently on tuning [Fallout 4’s] firearms.”
“We started out with Fallout 4 knowing that, look, we can’t apologize for being a role-playing game,” Hamrick said. “We have to build a first-person shooter, and it needs to be a really, really good one. We spent a lot of time on that.” Bethesda also enlisted the help of Doom and Rage developer id Software for Fallout 4’s shooter mechanics.
So expect Fallout 4’s gun mechanics to be leaps and bounds better than before.
Fallout 4 Pip-boy App out now on Android and iOS
Bethesda has launched the official Fallout 4 Pip-Boy app for Android and iOS mobile devices. Get it now on the Google Play store or the Apple App store. It grants access to a number of features, including the ability to interact with Fallout 4 on the PS4, Xbox One, or PC.
Players can use the app to check data in Fallout 4 including their stats, inventory, map and radio. The app has the ability to play holotape games, with Atomic Command included for free. If you happen to have picked up the Fallout 4 Pip-Boy edition, the app works well with a phone strapped to the Pip-Boy device.
Players can use the app to check data in Fallout 4 including their stats, inventory, map, and radio. The app also has the ability to play holotape games, with Atomic Command included for free. It’s worth noting that for players who have picked up the Fallout 4 Pip-Boy edition, the app works well with a phone strapped to the Pip-Boy device. No mention has been made of when a release for iOS can be expected.
If there’s anything else you think players need to know about the game before its release, please share it with us in the comments.