4 Things You Need To Know Before Descending Into Neverwinter’s Underdark

The super popular and infinitely fun free MMORPG Neverwinter has a new expansion out today, which will take players below the surface, into the Underdark, to face the rage of demons…

But before you descend into Neverwinter’s Underdark, there are 4 things you should know.


1. The Underdark

The Underdark is a vast, subterranean network of interconnected caverns and tunnels, stretching beneath entire continents. Think real-word caverns deep underground, except exponentially bigger. The Underdark is extremely dangerous, especially to non-native characters and creatures. Claustrophobia, poor air circulation, cave floors and ceilings collapsing, getting lost in dark, drow assassins, aboleths, beholders, fungus-men are all common problems.

There is no light in the Underdark except for occasional patches of phosphorescent fungus. Food is scarce. What little vegetation there is probably poisonous. Potable water is even harder to find than food. The Underdark is a wretched place, which is why surviving it is reserved for only the most heroic, legendary heroes.


2. R.A. Salvatore

The Underdark first appeared in Dungeons and Dragons role-playing campaigns and would later be featured in Dungeons and Dragons-based fantasy novels. The Underdark was made famous by R.A. Salvatore thanks to his The Legend of Drizzt series. If it weren’t for R.A. Salvatore, who knows if the Underdark would be what it is today?

Knowing how integral he is to the mythos and lore of the Underdark, Perfect World Entertainment and Cryptic Studios brought on R.A. Salvatore to create a brand new story for the expansion. With this knowledge, expect the new Neverwinter expansion’s story to be dynamite. New York Times Bestseller-dynamite.


3. Demogorgon

Neverwinter: Underdark will introduce a 10-player battle with the dreaded Demogorgon. Known as the Prince of Demons, Demogorgon is an 18-foot-tall, reptilian hermaphroditic tanar’ri. Two mandrill heads sprout from his twin snake-like necks, and his arms end in long tentacles. Demogorgon can charm enemies or drive enemies insane with his gaze, depending on which head’s eyes are met. He can hypnotize foes, use his whip-like tail to drain the life energy right out of a live and can act twice as often during combat as he should be able to thanks to his separate personalities.

10-players in battle with Demogorgon doesn’t seem like a fair fight for the players, but I guess we’ll find out soon, won’t we?


4. Revamped Tarmalune Trade Bar Store

The most neglected aspect of Neverwinter is finally getting an update in the Underdark expansion. Here’s what you can expect to be different:

  • Epic mounts from prior lockboxes will be added to the store. Moving forward, we’ll continue to add newer mounts to the trade bar store with every lockbox release.
  • Uncommon versions of all companions and artifacts from prior lockboxes will be added to the trade bar store. When upgraded they’ll be exactly the same strength and quality as those found in lockboxes.
  • All fashion and dyes will be moved to the trade bar store.
  • Lesser health stones and scrolls of mass life will be moved to the trade bar store.
  • Prices are being reduced across the board on existing items. Coalescent wards for instance will now be sold for 75 trade bars, down from 200.
  • The trade bar store may now be accessed from anywhere via the riches tab of your inventory.
  • Trade bars may now be transferred between your characters freely via the account wide bank.

For more information about the trade bar store update, check the development blog.

On top of all this, Neverwinter: Underdark will feature cameos from iconic D&D characters including Drizzt Do’Urden, Bruenor Battlehammer, Thibbledorf Pwent and many more. Plus, they have added two end-game Skirmishes, prizes, awards and a lot more.

The only caveat is that you have to descend into the Underdark…do you dare descend?

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