How Does The Division’s Map Compare to Other Open World Games?

Remember the old days where judged games based on their graphics? Nowadays, graphics aren’t as make-or-break as they used to be. It has been usurped by map size. A game can boast about its open world all it wants, but if it doesn’t have the map size to back it up, what’s the point? And since The Division is the most anticipated open world game this season, it only feels right that we compare its map to other open world games.

Below, you’ll find a video uploaded by YouTuber Macro Style, who compares the size of The Division‘s map to two open world games Fallout 4 and Grand Theft Auto V. Both Fallout 4 and Grand Theft Auto V have massive maps that dwarf other open world games and since both of them take their maps from real life America cities, Boston and Los Angeles respectively, it only seems right to compare them to The Division as the game takes place in Midtown Manhattan.

Wow! I always forget how massive GTA V is. The Division is pretty close in size to Fallout 4, but keep in mind that post-outbreak Midtown Manhattan is a lot denser than post-nuclear apocalypse Boston.

Some gamers have expressed concern online because The Division‘s map contains a lot of buildings that players cannot enter. The counter-argument for that is the game contains multiple underground areas that can be explored, which are not properly represented in the square footage of explorable spaces presented here.


What do you think? When compared to other open world games, does The Division‘s map make the cut? Or do you think its density is a deception? Let us know on TwitterFacebook or in the comments.

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