Indivisible is a single player action RPG from the creators of Skullgirls inpsired by classics like Valkyrie Profile and Super Metroid. Spanning a huge fantasy world inspired by Buddhist and Hindu mythology, players will guide the tomboy protagonist Ajna through beautiful environments using a variety of different abilities, and engage monsters in fast-paced combat all while trying to understand her magical abilities and defeat the warlords that have destroyed her home.
That is…if it reaches its crowdfunding goal.
Indivisible has raised $1,134,780 US through their IndieGogo campaign at the time we are writing this, which is very impressive but it’s still $365,220 short of their $1,500,000 goal. If the goal isn’t made by December 5th, 2015, then pledges will not be collected and this awesome RPG will not see the light of day. And that would be a damn shame.
Check out this update from the developers themselves to find out more about the status of Indivisible‘s development and crowdfunding campaign below.
505 Games has agreed to contribute an additional $2 million toward its development only if they reach the goal on their IndieGogo campaign. If funded, Indivisible will be released on PlayStation 4, Xbox One, and Steam Windows / Mac / Linux. The final product will support the English, French, Italian, German, Spanish, Japanese and Russian languages.
If you haven’t already, download the free Indivisible prototype by clicking these links for Windows, Mac, Linux, Steam or even PlayStation 4. What you’ll find is an RPG that is just rock solid. Incorporating platformer elements into a turn-based(ish) RPG game that features art better than most of your favourite animes, Indivisible‘s free prototype was one of this year’s most pleasant surprises. Hopefully, you agree and it will make you want to contribute whatever you can to make this game a reality.
Worst case scenario, forward this page to a rich and convince them to donate to the cause. The world needs more decent RPGs and we can start by making Indivisible‘s release a reality.