5 Things Assassin’s Creed Needs To Change

After months of rumors, Ubisoft confirmed today that there will be no Assassin’s Creed game this year. The publisher wrote in a blog post that they will be taking a year off to re-examine the Assassin’s Creed franchise and as a result will not be heading to Ancient Egypt, which is where the next game is said to be set.

The announcement on the UbiBlog says “This year, we are stepping back and re-examining the Assassin’s Creed franchise. As a result, we’ve decided that there will not be a new Assassin’s Creed game in 2016. Since the release of Assassin’s Creed Unity, we’ve learned a lot based on your feedback. We’ve also updated our development processes and recommitted to making Assassin’s Creed a premier open-world franchise.”

This really could not have come at a better time. Since 2009, Ubisoft has been releasing a new Assassin’s Creed game. Some have been good, some have been dreadful. But overtime, the games started to feel like a photocopy of a photocopy, slowly losing its shape.

If Ubisoft is re-examining the Assassin’s Creed franchise, the GameAddik staff would like to suggest the following 5 changes.

1. New Engine.

Even when Assassin’s Creed is at its best, it is impossible not to notice that it is a very old game. We are dealing with the same bugs in the most recent one that plagued previous entries. If they are serious about re-examining the franchise, it starts with building a new game engine.

 

2. Clutter

assassin-s-creed-unity-map

Each new Assassin’s Creed game comes loaded with new locations, characters, features and gear, but trying to make sense of it through the menus is a real nightmare. With each game, the menu screen grow and grows to the point where the recent entries have been indecipherable. Count down on clutter, Ubisoft, and the player experience will improve greatly.

 

3. Drop the modern day conceit

In the beginning of the series, the present day and Animus conceits were interesting but have since proved to be unsustainable. What’s going on in present day just isn’t as exciting as what we’re doing with the characters we are playing as. Jumping back to the present only bogs down the game, something we don’t need going forward.

 

 

4. Move on from the Templars

The series is linked together into one massive meta-narrative that involves modern-day Assassins plumbing the past for information that will help them in their contemporary fight against the Templars, but each game after Assassin’s Creed III has felt like Ubisoft is intent on milking this conflict for centuries. It’s time for a new antagonist to present themselves because at this point, I couldn’t care less about the Templars.

 

5. Story depth


Due to a restrictive release schedule, Assassin’s Creed games have been adding more and more bells and whistles in lieu of thoughtfully expanding the mythology and the story telling. The London story is woefully unmemorable and can surmise with: There is a bad guy doing bad things and you should assassinate him. What is motivating the bad man? I’m happy to carry out the assassination, but it might be more fun if there was a good reason for it.

What do you think Ubisoft needs to change about Assassin’s Creed? Let us know in the comments!

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