Non-playable characters, or NPCs, are essential to video games as they make the virtual worlds we are exploring/conquering/destroying/saving feel full of life. However, no matter what the game, they all tend to keep certain habits that defy all logic. How so? Let us show you.
1. Treasure Chests
Treasure chests are basically the ATMs of video game worlds, they are a good way to grab some quick cash and most of the time there’s one on every corner. But who filled the chest up and left it there? The only explanation is that NPCs believe that the safest place for their valuables is in a chest in a back alley or dungeon rather than, oh I don’t know, in a bank or in their home?
2. Diary entries
Diaries, in the real world, are supposed to be private. This is not true for video game NPCs. They don’t seem to care much about who reads their diary entries as they are usually found all over the world. They are on roofs, in the hands of fallen enemies and even flower pots. Take better care of your diaries, NPCs!
3. Forgetting about crimes
Witnessing a crime is typically a traumatic experience. Often times, people who have witnessed crimes have to move across the country under a completely new identity for their own protection. Not NPCs. They are liable to forget any atrocity committed right in front of their face while the perpetrator is still only a few feet away. Most of the time, all you need to do to wipe an NPC’s memory clean is to hide lay low in a cool, dark place for a minute and it’s all good.
4. Asking strangers to do important tasks
“If you want something done right, you have to do it yourself,” said no NPC ever. Whenever an NPC needs anything, they are all too quick to trust the kindness of a complete stranger! How do you know we aren’t going to steal or ransom what you want us to retrieve, NPC? If a random on the street is the most trustworthy person you know, NPC, you need to get some new friends.
What are some thing NPCs do that defy all logic in your opinion? Let us know in the comments!